SPINNING FOR INITIATIVE: THE D6

Spinning for Initiative: The D6

Alright, adventurers! It's time to determine who strikes first. Grab your trusty polyhedral wonders and get ready to roll. In this grand theater of combat, the humble D6 reigns supreme. Each player tests their mettle by spinning a single six-sided die. The highest result claims the coveted first strike, setting the stage for the upcoming conflict.

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About 7 dice set

Animals’ all-natural weapon assaults aren't unarmed strikes, in order that they don’t depend. Meaning that you may be punching and kicking in favor of biting and clawing. two levels get you Ki and Unarmored Movement, both of those of which work in Wild Shape (and Unarmored Movements relates to your new type’s motion speeds). instance: At 2nd

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